Watchman
About points...
We associate a certain number of points with each exercise.
When you click an exercise into a collection, this number will be taken as points for the exercise, kind of "by default".
But once the exercise is on the collection, you can edit the number of points for the exercise in the collection independently, without any effect on "points by default" as represented by the number here.
That being said... How many "default points" should you associate with an exercise upon creation?
As with difficulty, there is no straight forward and generally accepted way.
But as a guideline, we tend to give as many points by default as there are mathematical steps to do in the exercise.
Again, very vague... But the number should kind of represent the "work" required.
When you click an exercise into a collection, this number will be taken as points for the exercise, kind of "by default".
But once the exercise is on the collection, you can edit the number of points for the exercise in the collection independently, without any effect on "points by default" as represented by the number here.
That being said... How many "default points" should you associate with an exercise upon creation?
As with difficulty, there is no straight forward and generally accepted way.
But as a guideline, we tend to give as many points by default as there are mathematical steps to do in the exercise.
Again, very vague... But the number should kind of represent the "work" required.
About difficulty...
We associate a certain difficulty with each exercise.
When you click an exercise into a collection, this number will be taken as difficulty for the exercise, kind of "by default".
But once the exercise is on the collection, you can edit its difficulty in the collection independently, without any effect on the "difficulty by default" here.
Why we use chess pieces? Well... we like chess, we like playing around with \(\LaTeX\)-fonts, we wanted symbols that need less space than six stars in a table-column... But in your layouts, you are of course free to indicate the difficulty of the exercise the way you want.
That being said... How "difficult" is an exercise? It depends on many factors, like what was being taught etc.
In physics exercises, we try to follow this pattern:
Level 1 - One formula (one you would find in a reference book) is enough to solve the exercise. Example exercise
Level 2 - Two formulas are needed, it's possible to compute an "in-between" solution, i.e. no algebraic equation needed. Example exercise
Level 3 - "Chain-computations" like on level 2, but 3+ calculations. Still, no equations, i.e. you are not forced to solve it in an algebraic manner. Example exercise
Level 4 - Exercise needs to be solved by algebraic equations, not possible to calculate numerical "in-between" results. Example exercise
Level 5 -
Level 6 -
When you click an exercise into a collection, this number will be taken as difficulty for the exercise, kind of "by default".
But once the exercise is on the collection, you can edit its difficulty in the collection independently, without any effect on the "difficulty by default" here.
Why we use chess pieces? Well... we like chess, we like playing around with \(\LaTeX\)-fonts, we wanted symbols that need less space than six stars in a table-column... But in your layouts, you are of course free to indicate the difficulty of the exercise the way you want.
That being said... How "difficult" is an exercise? It depends on many factors, like what was being taught etc.
In physics exercises, we try to follow this pattern:
Level 1 - One formula (one you would find in a reference book) is enough to solve the exercise. Example exercise
Level 2 - Two formulas are needed, it's possible to compute an "in-between" solution, i.e. no algebraic equation needed. Example exercise
Level 3 - "Chain-computations" like on level 2, but 3+ calculations. Still, no equations, i.e. you are not forced to solve it in an algebraic manner. Example exercise
Level 4 - Exercise needs to be solved by algebraic equations, not possible to calculate numerical "in-between" results. Example exercise
Level 5 -
Level 6 -
Question
Solution
Short
Video
\(\LaTeX\)
No explanation / solution video to this exercise has yet been created.
Visit our YouTube-Channel to see solutions to other exercises.
Don't forget to subscribe to our channel, like the videos and leave comments!
Visit our YouTube-Channel to see solutions to other exercises.
Don't forget to subscribe to our channel, like the videos and leave comments!
Exercise:
In searching the bottom of a pool at night a watchman shines a narrow beam of light from his flashlight pq.m above the water level onto the surface of the pool. Where does the spot of light hit the bottom of the pool measured from the wall beneath his foot if the pool is pq.m deep and the light hits the surface of the water pq.m from the watchman's feet?
Solution:
The beam's angle measured from the ray to the surface of the water is alpha' arctan leftfrac..right grad. Hence the beam hits the water at an angle of alphagrad to the optical axis. Since the refractive index of water is . according to Snelliu's Law the beam travels o the water at an angle of sin beta fracn_n_ sin alpha beta arcsin leftfracn_n_ sin alpharight .grad. Because the depth of the water is pq.m the light travels x h tan beta pq.m tan .grad pq.m in horizontal direction measured from the po of entrance o the water. From the watchmans feet that's pq.m+pq.mpqm.
In searching the bottom of a pool at night a watchman shines a narrow beam of light from his flashlight pq.m above the water level onto the surface of the pool. Where does the spot of light hit the bottom of the pool measured from the wall beneath his foot if the pool is pq.m deep and the light hits the surface of the water pq.m from the watchman's feet?
Solution:
The beam's angle measured from the ray to the surface of the water is alpha' arctan leftfrac..right grad. Hence the beam hits the water at an angle of alphagrad to the optical axis. Since the refractive index of water is . according to Snelliu's Law the beam travels o the water at an angle of sin beta fracn_n_ sin alpha beta arcsin leftfracn_n_ sin alpharight .grad. Because the depth of the water is pq.m the light travels x h tan beta pq.m tan .grad pq.m in horizontal direction measured from the po of entrance o the water. From the watchmans feet that's pq.m+pq.mpqm.
Meta Information
Exercise:
In searching the bottom of a pool at night a watchman shines a narrow beam of light from his flashlight pq.m above the water level onto the surface of the pool. Where does the spot of light hit the bottom of the pool measured from the wall beneath his foot if the pool is pq.m deep and the light hits the surface of the water pq.m from the watchman's feet?
Solution:
The beam's angle measured from the ray to the surface of the water is alpha' arctan leftfrac..right grad. Hence the beam hits the water at an angle of alphagrad to the optical axis. Since the refractive index of water is . according to Snelliu's Law the beam travels o the water at an angle of sin beta fracn_n_ sin alpha beta arcsin leftfracn_n_ sin alpharight .grad. Because the depth of the water is pq.m the light travels x h tan beta pq.m tan .grad pq.m in horizontal direction measured from the po of entrance o the water. From the watchmans feet that's pq.m+pq.mpqm.
In searching the bottom of a pool at night a watchman shines a narrow beam of light from his flashlight pq.m above the water level onto the surface of the pool. Where does the spot of light hit the bottom of the pool measured from the wall beneath his foot if the pool is pq.m deep and the light hits the surface of the water pq.m from the watchman's feet?
Solution:
The beam's angle measured from the ray to the surface of the water is alpha' arctan leftfrac..right grad. Hence the beam hits the water at an angle of alphagrad to the optical axis. Since the refractive index of water is . according to Snelliu's Law the beam travels o the water at an angle of sin beta fracn_n_ sin alpha beta arcsin leftfracn_n_ sin alpharight .grad. Because the depth of the water is pq.m the light travels x h tan beta pq.m tan .grad pq.m in horizontal direction measured from the po of entrance o the water. From the watchmans feet that's pq.m+pq.mpqm.
Contained in these collections:
-
Reflexion & Brechung by uz